MegaBonk Best Items Tier List — What to Pick and What to Banish (October 2025)

MegaBonk Best Items Tier List
The Ultimate Guide to Every Item. Picks & Banishes.
The MegaBonk meta is wild — some items will carry your run, others will instantly ruin it. Here’s the full tier list, banish guide, and "meta" breakdown for October 2025.
After thousands of runs, community feedback, and breakdowns from various creators, here’s the real item meta: what’s broken, what’s bait, and what you should never touch again.
🏆 S-Tier Items (Best of the Best)
The current kings of MegaBonk. These define almost every winning loadout.
Overpowered Lamp — Multiplies on-hit effects (poison, bleed, execute). Core of every meta build.
Holy Book ▲▲ — This is now very good in the current meta. It can proc other items, creating a very OP build.
Joe’s Dagger — Infinite-scaling execute chance. Stacks damage insanely fast.
Big Bonk — 2% chance to hit for 20× damage. Melts bosses.
Sucky Magnet — Auto-collects XP, combos perfectly with XP Tome and Echo Shard.
Anvil — Core late-game scaling item. Getting this early is GG.
Soul Harvester — Early-game carry; ghost projectiles do huge work.
Echo Shard — XP is bis.
Unstable Transfusion — Adds bonus “back bar” damage. This is MASSSSSIVE.
Idle Juice ▲▲ — Bait, but kind of maybe not bad.
Golden Shield ▲▲ — Meme.
Kevin ▲ — With golden shield only. (ensure enough lifesteal)
Wrench — Better and faster shrines make runs way jucier. Recycle for these or keys.
Boss Buster — Massively helps with elite waves and bosses.
Moldy Cheese — 40% poison chance; still top-tier damage over time.
Green Card (Credit Card) ▲ — Chest-opening = more damage and luck.
🅰️ A-Tier Items (Strong All-Rounders)
Excellent choices for casual and deep runs alike.
Bloody Cleaver ▼ — Life steal + Bloodmark = unstoppable sustain and boss damage.
Chunk Plate ▼ — Overheal + life steal — you basically stop dying.
Spicy Meatball ▲ — Decent.
Dragon Fire — Nice to have damage, but it underperforms with most builds
Power Gloves — AoE brr.
Lightning Orb — AoE brr.
Ice Cube — AoE brr (but the frozen kind of brr).
Cursed Grabbies ▼ — High-risk, high-reward lifesteal synergy.
Grandma’s Secret Tonic — Maybe good.
Demonic Soul ▼ — Damage Scaling brrr.
Beefy Ring — Damage scaling; safe choice for any build.
Bob — Never a bad choice. Helps when you're weak.
Toxic Barrel — Great damage if you're lacking in the early-mid game.
Slurp Gloves — Heals you nearly to full every 9 seconds.
Beacon — For giga runs this is amazing.
Moldy Gloves — Unsure if good, but it should be really good.
Turbo Socks — zoom.
Cursed Doll — Synergizes with Cheese for double DoT damage. Another must have for late-game.
Key — Free chest chance saves gold and accelerates scaling.
Time Bracelet — XP XP XP XP.
🅱️ B-Tier Items (Solid Utility)
Decent when RNG isn’t in your favor, or for specific builds.
Battery — Great attack speed boost in the current meta.
Coward’s Cloak — Good to have one of.
Clover — Luck is never bad.
Electric Plug — Surprisingly good early damage.
Scarf ▲ — Really good for casual players, or when you need extra clutch damage. Recently buffed.
Mirror — Adds minor defensive layers.
Spiky Shield — Adds minor defensive layers.
Gas Mask — Survivability if you build around this a bit. Possibly hidden tech.
Demonic Blood ▼ — Survivability.
Speedy Boy ▼▼ — Slows time under 50% HP — a great panic saver.
Golden Glove ▲▲ — Banish.
🤡 C-Tier / Meme Items
Fun for experimentation, but don’t rely on these for real progress.
Backpack — Okay pickup. Easy to get projectile count in other places. +1 is lackluster
Energy Core — Decent early-game.
Forbidden Juice — Never a bad pick.
Giant Fork — Can do combo things with this. Not a great item tho.
Gym Sauce — Always okay.
Leeching Crystal — Meh.
Za Warudo — Having one is nice when pushing overtimes near the boss portal.
Shattered Knowledge — Meh.
Demonic Blade ▲ — Looks cool, performs terribly.
Slxtty Cannon — Idk.
Quinn’s Mask — Meme.
Eagle Claw — Meme.
Cactus — Bait.
🚫 D-Tier & Banish List (Avoid These)
These items either waste your slots or outright sabotage your runs. Banish these on sight.
Campfire — Fake healing; noob trap overall.
Gamer Goggles
Skuleg — Only for gamers.
Tactical Glasses — Sounds better than it is.
Turbo Skates — No beuno.
Golden Sneakers — Waste of a slot, banish.
Phantom Shroud ▼ — It works.
💡 Why Banish Smart?
Banish management is one of the most underrated mechanics in MegaBonk.
By removing weak drops from your pool, you drastically increase your odds of rolling the real goodies.
WR runs use this strategy to fine-tune every run — it’s not just luck, it’s probability control.
If you want a bit more consistency, learning which items to skip is just as important as knowing which to pick (kinda sorta).
Here's your banish list as of October, 2025:
Worth Banishing:

Keeping your loot pool clean is part of the skill ceiling in MegaBonk — the fewer junk items you let in, the higher your chance of stacking real damage. Another thing to note, is that these items may not stay in the banish-zone forever, as one little update/buff can change everything darrastically.
💬 Final Thoughts
MegaBonk’s meta is still evolving, but the fundamentals remain the same:
Attack speed, life steal, and on-hit scaling win runs.
Stack effects like Lamp + Dagger + Cleaver, and you’ll melt.
This is ofcourse negated if you're cooking some wild synergistic tech, but that's yet to be fully explored. (ie: armor stacking, gas mask strats, bush size scaling, etc..)
Keep your pool clean, banish the junk, and build around synergies —
that’s how casual runs turn into leaderboard ones. Also a butt-ton of luck.
And remember — banish the Burger. Always.
Check out our community tier list, or try out our character randomizer for your next run.
👉 MegaBonk Commununity Character Tier List | Character Randomizer
- Megabonk Recent Patch Notes: /megabonk/patch-notes
