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    MegaBonk Weapons

    A visual index of weapons. Click a weapon to learn more in our full tier list post.

    Axe weapon icon

    Axe

    Multi-hit king. Triggers executes fast, shreds late-game; weak early, godly late.

    Dexecutioner weapon icon

    Dexecutioner

    Attached to Bandit; scales with attack speed; deletes enemies with executes.

    Flame Walkers weapon icon

    Flame Walkers

    Meta. Covers your screen, stacks hits fast; expect lag.

    Black Hole weapon icon

    Black Hole

    Slept-on endgame monster. Huge AoE, lingering multi-hit control.

    Dice weapon icon

    Dice

    Stronger in this meta; solid for crit builds.

    Shotgun weapon icon

    Shotgun

    Massive burst, viable for casual and WR play.

    Lightning Staff weapon icon

    Lightning Staff

    Great overall weapon. Solid late-game.

    Aura weapon icon

    Aura

    Smooth leveling, no anvil needed, beginner-friendly. Easy early game.

    Katana weapon icon

    Katana

    Great damage, quick, powerful; slightly behind multi-hit meta.

    Banana weapon icon

    Banana

    Fantastic early-to-mid with knockback and lifesteal.

    Blood Magic weapon icon

    Blood Magic

    Tanky health-scaling option; slow for endgame.

    Sniper weapon icon

    Sniper

    Great precision for safe runs; underrated damage and KB.

    Revolver weapon icon

    Revolver

    Smoothest, most reliable casual weapon.

    Fire Staff weapon icon

    Fire Staff

    Balanced wave clear; old reliable.

    Bone / Daggers weapon icon

    Bone / Daggers

    Decent for casual lifesteal setups.

    Aegus weapon icon

    Aegus

    Incredible early defense; experimental late-game.

    Hero's Sword weapon icon

    Hero's Sword

    Playable but underwhelming.

    Poison weapon icon

    Poison

    Good for sustain, not for damage.

    Tornado weapon icon

    Tornado

    Great knockback; weak DPS.

    Frost Walkers weapon icon

    Frost Walkers

    Crowd control, low kill potential.

    Missiles weapon icon

    Missiles

    Cool concept, painfully slow.

    Mines weapon icon

    Mines

    Too static to be practical.

    Space Noodle weapon icon

    Space Noodle

    Never good, not even once.

    Dragon's Breath weapon icon

    Dragon's Breath

    Looks cool, performs poorly.

    Sword weapon icon

    Sword

    Knockback ruins combos.

    Chunkers weapon icon

    Chunkers

    Hopeless even with size scaling.

    Cursed Blade weapon icon

    Cursed Blade

    Low-HP gimmick — more pain than gain.

    Deep Dive: Weapons Tier List

    Read our full breakdown with tiers and meta notes.

    MegaBonk Weapons

    Browse every weapon with images, quick notes, and links to deeper guides.

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