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    MegaBonk Best Weapons Tier List – What’s Actually Broken Right Now

    10/5/2025#megabonk #tierlist #weapons #guide #update
    MegaBonk Best Weapons Tier List cover — S-tier picks like Axe, Flame Walkers, Black Hole, Shotgun highlighted for the current meta

    MegaBonk MegaBonk Best Weapons Tier List

    The MegaBonk meta is a little wild and uncertain. With multi-hit builds taking over and record runs going off the rails, here’s the ultimate weapon tier list for both casual players and leaderboard grinders.

    Whether you just want to beat the boss or break your PC chasing a million ghost kills — we’ve got you.


    🏆 S-Tier Weapons (Best of the Best)

    • Axe Axe — Multi-hit king. Triggers executes fast, shreds the late-game. Weak early, godly late.
    • Lightning Staff Lightning Staff — Life-steal synergy and on-hit power make it great for all builds. Good DPS.
    • Dexecutioner Dexecutioner — Attached to Bandit, scales with attack speed, and deletes enemies with executes.
    • Flame Walkers Flame Walkers — Meta for sure. Covers your screen, stacks hits fast, ya might lag a bunch.
    • Black Hole Black Hole — One of the most slept-on endgame weapons. Huge AoE, lingering multi-hit effect — perfect for control and crowd wipes.
    • Shotgun Shotgun — Massive burst damage and viable for both casual and world-record play.

    🅰️ A-Tier Weapons (Strong All-Rounders)

    • Banana Banana — Fantastic early-to-mid game weapon with knockback and life-steal.
    • Aura Aura — Smooth leveling, no anvil needed, and very beginner-friendly.
    • Katana Katana — Stylish, quick, and powerful, though slightly outdated in the multi-hit meta.
    • Sniper Sniper — Great precision weapon for safe runs; underrated damage and knockback.
    • Dice Dice — No longer meta-defining, but still great for crit builds.

    🅱️ B-Tier Weapons (Solid Casual Choices)

    • Revolver Revolver — The smoothest, most reliable casual weapon. Feels great, plays great.
    • Blood Magic Blood Magic — Tanky health-scaling option, but slow for endgame.
    • Fire Staff Fire Staff — Balanced “old reliable.” Great for wave clearing.
    • Bone / Daggers Bone / Daggers — Decent for casual life-steal setups.
    • Aegus Aegus — Incredible early defense; experimental in late-game.
    • Hero's Sword Hero’s Sword — Playable but underwhelming.

    🅲 C-Tier Weapons (Situational Picks)

    • Poison Poison — Works for sustain, not damage.
    • Tornado Tornado — Great knockback, but zero real DPS.
    • Frost Walkers Frost Walkers — Good crowd control, low kill potential.
    • Missiles Missiles — Cool concept, painfully slow.
    • Mines Mines — Too static to be practical.

    🅳 D-Tier Weapons (Meme Tier)

    • Space Noodle Space Noodle — “Never good, not even once.”
    • Dragon's Breath Dragon’s Breath — Looks cool, performs terribly.
    • Sword Sword — Knockback ruins combos.
    • Chunkers Chunkers — Hopeless even with size scaling.
    • Cursed Blade Cursed Blade — Low-HP gimmick that’s more pain than gain.

    🧠 Meta Notes

    • The multi-hit meta dominates — if your weapon procs on hit or leaves lingering effects, it’s strong.
    • Weapons like Aura, Banana, and Revolver shine for casuals but fade in endgame.
    • Items and modifiers matter more than weapon base damage — great loot can make any setup viable.
    • Overall balance feels decent, meaning you can beat the game with almost anything if you play smart.

    💬 Final Thoughts

    At the end of the day, MegaBonk’s about having fun — not just chasing world records. If you want smooth runs, go Revolver or Aura. If you want to fry your PC, go Flame Walkers, Axe, or Black Hole while stacking size tomes.

    Check out our community tier list, or try out our character randomizer for your next run.
    👉 MegaBonk Commununity Character Tier List | Character Randomizer

    Happy Bonking!