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    MegaBonk Movement Guide (B-Hop, Strafing, Momentum)

    Master B-hops, strafing, slope/crouch tech, wall/object tech, and momentum shifts (Ninja/Monke) to move faster and keep DPS uptime high.

    MegaBonk Movement Guide — Bunny Hopping (B-Hop), Strafing, Momentum Tech
    Learn B-hop, strafing, slope/crouch slide, and momentum shift tech for faster movement in MegaBonk.
    #megabonk movement#megabonk bunny hopping#megabonk b-hop#megabonk strafing#momentum shift megabonk#slope tech#crouch slide

    2. Bunny Hopping (B-Hop)

    Basic Execution: Jump the moment you land. Timing is strict unless you use the crouch method or bind jump to the scroll wheel for more input chances.

    • Recommended binds: Scroll wheel up/down for jump, crouch/slide on a convenient key or mouse button.
    • Sequence: Jump → crouch → on landing, jump again → release crouch. OR just spam jump on scroll wheel and strafe well.
    • Timing tip: The crouch window makes land-jumps more forgiving and preserves speed.

    Strafing integration: Hold A + move camera left, or D + move camera right to air-strafe. Holding W while strafing prevents over-sharp turns and stabilizes speed.

    Chaining B-hops: Link multiple jumps + strafes to build high speed. Rebinding slide/crouch to a mouse button reduces strain and improves consistency.

    3. Strafing Techniques

    • Chain soft left/right strafes (A/D + gentle camera turns) to gradually build speed.
    • Especially strong on characters like Tony Mczoom, who often moves faster on ground strafes without jumping.
    • Try “look smoothing” around 0.1 for smoother strafes.
    • Practice maps: Desert and Forest are great for clean lines and sighted practice.

    4. Momentum Preservation

    • Sliding: Hold slide/crouch during B-hops to retain momentum between landings.
    • Crouch on slopes: Crouching while descending amplifies speed, which you can carry into subsequent B-hops.
    • Interacting on the move: Hold crouch while opening chests/level-ups to avoid speed loss; bind interact to a side mouse button to loot seamlessly.

    5. Wall & Object Tech

    • Wall hugging: Run into certain walls on landing to cancel fall damage (works on most interior walls, not outer boundaries).
    • Object sliding: Use rocks and sloped terrain to slide and gain extra speed when angles line up.

    6. Momentum Shift & Catapulting

    Exclusive to Ninja and Monke characters.

    • Momentum shift: Jump in a direction opposite to your current acceleration vector to quickly re-aim your movement.
    • Catapulting:
      • Slide down a ramp to build acceleration.
      • Trigger a momentum shift back up the slope for a boosted launch.

    7. Monke Tech

    • Rocket boost: Slide down a slope and jump in the opposite direction for a powerful burst (great for reaching boss portals).

    8. Practical Applications

    • Navigate maps faster and chain objectives with less downtime.
    • Reach boss portals earlier by leveraging slopes, strafes, and B-hops.
    • Maintain momentum while interacting and during combat to keep DPS uptime high.
    • With mastery, movement becomes so efficient that speed items (e.g., turbo socks) feel optional.

    Key Takeaway

    Mastering B-hops, strafing, slope/crouch tech, and momentum shifts drastically increases speed and mobility in MegaBonk. Each character has unique quirks (Monke/Ninja with momentum shifts, Tony McZoom with ground strafing speed), but chaining these mechanics together is essential for high-level play.

    FAQ

    Is B-hop required to move fast?

    No. Strafing and slope/crouch slides provide big gains; B-hop is a bonus for top speed and control.

    Which characters benefit most?

    Monke and Ninja for momentum shift; Tony McZoom for strong ground strafes without constant jumping.