2. Bunny Hopping (B-Hop)
Basic Execution: Jump the moment you land. Timing is strict unless you use the crouch method or bind jump to the scroll wheel for more input chances.
- Recommended binds: Scroll wheel up/down for jump, crouch/slide on a convenient key or mouse button.
- Sequence: Jump → crouch → on landing, jump again → release crouch. OR just spam jump on scroll wheel and strafe well.
- Timing tip: The crouch window makes land-jumps more forgiving and preserves speed.
Strafing integration: Hold A + move camera left, or D + move camera right to air-strafe. Holding W while strafing prevents over-sharp turns and stabilizes speed.
Chaining B-hops: Link multiple jumps + strafes to build high speed. Rebinding slide/crouch to a mouse button reduces strain and improves consistency.

